The patch will address these issues: 6/28/01 9:23am
* Warp 2 Captains with level 9 & 10 skill ratings will now import properly into Dominion Wars
* The Launch game problem when playing multiplayer over Gamespy has been corrected. Now the game will wait for slow systems to join
* Players will no longer be able to gain additional credits in Multiplayer games by changing their race selection
* Multiplayer Find the Founder map 2 now works for 2 players
* Multiplayer game Attack/Defend Starbase has been changed to a 4 player map with each player protecting his/her own DS9 and attacking the others. Once selecting this game, the host needs to set slots 3 & 4 to "closed" then back to "open" in order to refresh the game at the lobby level.
* Multiplayer synch problems have been dramatically reduced
* Multiplayer performance has been improved
* Game will no longer crash to the desktop when transporting crewmembers after loading from a saved game
* Captains will now retain their experience while progressing through a campaign after being loaded from saved games
* Dominion Mission 2 no longer fails if the player takes over the K'Tinga with the Founder on it
* Ship AI has been improved on Dominion Mission 3
* On Dominion Missions 3 & 5, when a waypoint is reached, an "X" now registers on the mini-map
* The graphic bars for captain's experience now increase properly when the captain gains more experience
* Using the CTRL+1-8 ship grouping now focuses the camera on the selected group when the Strategy view is selected
* The player is now rewarded for capturing enemy ships during campaign missions by gaining additional credits
* The objective completion message is now displayed properly on Federation Mission 5 when Riker is brought to the exit point
* Federation Mission 10 enemies are more aggressive and numerous. This mission is now more epic in scope (think "Second Wind" -- the retaking of DS9)